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(for any number of players [but at least eight])


"The score is structured like a board game and intended for an at most countably infinite number of players. The ensemble is divided into two groups: The Matchers and the Fetchers. A rhythmic unisono beginning of the Fetchers is fanned out further and further in the course of the piece. A cluster sound is created by finding a common tone of the matcher group, which is taken over by one of the Fetcher instruments. Match and Fetch is an interplay of finding each other and removing each other."


This piece was created in collaboration with composer and sound artist Peter Kiefer for ESO Mainz.

Match & Fetch

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